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77-906 Objec -Oriented Programming Principles

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Object-Oriented Programming: Principles

Course specifications

Course number: 77-906

Software version number:

Course length: 1 day(s)

Hardware/software required to run this course

A computer with a Web browser and an Internet connection. A small number of activities require

Microsoft Windows.

Course description

Overview: This course introduces you to general principles underlying the practice of object-oriented

programming. The concepts and principles in this course are presented in a generic manner, and as such

are intended to prepare the student for programming in virtually any object-oriented programming

language. Where specific illustrations are required, they are presented through pseudo-code.

Prerequisites: Windows 95: Introduction or equivalent understanding of computers and operating

systems. It is helpful to have already taken Introduction to Programming.

Delivery method: Instructor-led, group-paced, classroom-delivery learning model with structured

discussion activities.

Benefits: Students will learn general programming concepts that provide a basis for object programming

in many different languages

Target student: The target student is interested in learning general object-oriented programming

concepts. This course provides a foundation for students desiring to go on and learn one or more objectoriented

programming languages.

What's next: Any of Element K's introductory courses on object-oriented programming languages would

be a good course to take after this one. For example, students wishing to learn C++ programming

could take “C++ Programming.”

Performance-based objectives

Lesson objectives help students become comfortable with the course, and also provide a means to

evaluate learning. Upon successful completion of this course, students will be able to:

 

Explain what constitutes an object-oriented approach to programming, and identify potential

benefits of object-oriented programming over other approaches.

 

Describe the following aspects of object-oriented programming: objects, classes, subclassing,

inheritance, and polymorphism.

 

List and describe the steps and critical attributes involved in a good software project plan.

 

List and describe key attributes of software analysis and design tools and methodologies.

 

Briefly describe the general benefits of using an object-oriented approach to developing

windowed applications, including the use of application frameworks and class libraries.

 

Briefly describe the general benefits of using an object-oriented approach to developing Web

applications.

Course content

Lesson 1: Overview and Benefits of Object-oriented Programming

Approaches to Software Design

Evolution of the Object Model

Benefits of Object Programming

Lesson 2: The Object Model

Objects

Classes

Subclassing and Inheritance

Polymorphism

Lesson 3: From Plan to Product

Developing a Plan

Identifying Software Requirements

Designing a General Class Structure

Building a General Application Framework

Implementing Features

Final Polishing

Lesson 4: Tools and Methodologies

Analysis and Design Methodologies

Notations

Lesson 5: Object Programming in Windowed Environments

Benefits of OOP in Windowed Application Environments

Application Frameworks and Class Libraries

Lesson 6: Object Programming for the Web

How Web Applications Work

Web Objects

Building a Simple Object-oriented Program

 

 

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